1H Swords

Worn Shortsword – [10 damage].
Uncommon Random – [20 damage] – +10 to random stat.

Crafted Rare
Blazing Rapier – 20% chance to blast the target for 50 Fire damage on hit. 100g from any weaponsmith.
Dark Iron Reaver – Fire resistance. Can only be made by the Dark Iron dwarves.
Frostguard – 20% chance to blast the enemy for 50 Frost damage and [slow] them for a round on hit. 200g from any weaponsmith.
Light Earthforged Blade – 20 endurance. 100g from any weaponsmith.
Phantom Blade – Reduce the armor class of the target and prevent them from [stealthing] or turning [invisible]. A group of blacksmiths in Stratholme discovered how to make this blade shortly before the Culling of Stratholme.
Windforged Rapier – 20 intellect. 100g from any weaponsmith.

Rare Drops
Assassination Blade – 20 intellect.
The Black Knight – 10 mana, 10 intellect.
The Butcher – 20 mana.
Fiery Retributer – Increase the damage modifier of Fire spells by 1.
Hanzo Sword – 20% chance to wound the target for 50 damage.
Ironpatch Blade – 20 endurance.
Joonho’s Mercy – 20% chance to blast the target with 50 Arcane damage on hit.
Night Watch Shortsword – 20 endurance.
Renataki’s Soul Conduit – Increase the damage modifier of Nature spells by 1.
Serpent Slicer – 20% chance to poison the target, doing 10 Nature damage per round for the next three rounds.
Shortsword of Vengeance – 20 mana.
Silent Fang – 20% chance to [silence] an enemy for a round on successful attack.
Sword of Corruption – 20% chance to corrupt the target, doing 10 Shadow damage per round for the next three rounds.
Sword of Zeal – 20% chance to fill the wielder with a burst of energy, increasing damage modifiers by 1 for the encounter.
Tainted Pierce – 20% chance to corrupt the target, doing 10 Shadow damage per round for the next three rounds.
Twisted Sabre – 20 intellect.
Zealot Blade – 20 mana.

Shadowfang Keep
Shadowfang (random) – 20% chance to blast the target for 50 Shadow damage on hit.

Ragefire Chasm
Bloodcursed Felblade (Lava Guard Gordoth) – 20% chance to [weaken] an enemy for a round on successful attack.

Deadmines
Blackwater Cutlass (random) – 20 endurance.
Buzz Saw (Foe Reaper 5000) – 10 endurance, 10 intellect.
Cruel Barb (Captain Greenskin) – Increase critical chance by 10%.
Defias Rapier (random) – 10 intellect, 10 mana.
Thief’s Blade (“Captain” Cookie) – 20 intellect.

Blackfathom Deeps
Darkwater Talwar (Lady Sarevess) – 20% chance to blast the target for 50 Shadow damage on hit.

Gnomeregan
Electrocutioner Leg (Electrocutioner 6000) – 20% chance to blast a target for 50 Nature damage on hit.
Inventor’s Focal Sword (Tinkerer Gizlock) – 20 intellect.

Razorfen Kraul
Sword of Decay (random) – [Weaken] an enemy for a round on successful hit.

Maraudon
Thrash Blade (Princess Theradras) – 20% chance on hit to gain an extra attack for KS damage.

Scarlet Monastery
Sword of Serenity (random) – 20 mana.
Vanquisher’s Sword (random) – 20 endurance.

Uldaman
Annealed Blade (random) – 10 endurance, 10 mana.
Ginn-su Sword (random) – Increase critical chance by 10%.

Dire Maul
Cho’Rush’s Blade (Cho’Rush the Observer) – 20 intellect.
Fiendish Machete (Alzzin the Wildshaper) – 10 mana, 10 intellect.
Mind Carver (Prince Tortheldrin) – 10 endurance, 10 intellect.
Ogre Pocket Knife (Ogre Guards) – 10 endurance, 10 mana.

Zul’Farrak
Bloodletter Scalpel (random) – 20% chance to wound the target, doing 10 damage per round for the next three rounds.
Jang’thraze the Protector (Chief Ukorz Sandscalp) – 20% chance to shield the wielder from physical damage, absorbing KS*0.1 damage for the next round.
Sang’thraze the Deflector (Antu’sul) – Additional 10% chance to parry.

Temple of Atal’Hakkar
Blade of the Wretched (Ogom the Wretched) – 20% chance to poison the target, doing 10 Nature damage per round for the next three rounds.
Firebreather (Dragon Guards) – 20% chance to blast the target for 50 Fire damage on hit.

Stratholme
Argent Avenger (???) – 20% chance on hit to increase damage modifiers against undead by 2 for the encounter.
Skullforge Reaver (Baron Rivendare) – 20% chance to drain 2 HP from the enemy into the wielder.

Scholomance
Ebon Hilt of Marduk (Marduk) – 20% chance to corrupt the target, doing 10 Shadow damage per round for the next three rounds.

Blackrock Depths
Arbiter’s Blade (Warder Stilgiss) – 10 mana, 10 intellect.
Blade of Reckoning (quest reward) – 30 endurance.
Doomforged Straightedge (random) – 20 intellect.
Lord General’s Sword (General Angerforge) – 20% chance to increase intellect by 50 for the encounter.

Blackrock Spire
Dal’Rend’s Sacred Charge (Warchief Rend Blackhand) – Increase critical chance by 10%.
Dal’Rend’s Tribal Guardian (Warchief Rend Blackhand) – Increase chance to hit by 10%.
Dal’Rend’s Arms (wield both) – Increase damage modifiers by 1.
Phase Blade (Burning Felguard) – 20 mana.

Hellfire Ramparts
Shadowrend Longblade (Watchkeeper Gargolmar) – 20 mana.

The Blood Furnace
The Willbreaker (Keli’dan the Breaker) – 20 intellect.

Slave Pens
Phosphorescent Blade (Quagmirran) – 20 mana.
Spellfire Longsword (Mennu the Betrayer) – 20 intellect.

Mana Tombs
Scimitar of the Nexus-Stalkers (Tavarok) – 10 intellect, 10 endurance.
Warp-Storm Warblade (Nexus Prince Shaffar) – Increase chance to dodge by 10%.

Auchenai Crypts
Shaarde the Lesser (Shirrak the Dead Watcher) – 20 endurance.

The Black Morass
Latro’s Shifting Sword (Aeonus) – 20 endurance.
Latro’s Flurry (wield both) – Increase damage modifiers by 1.
Millenium Blade (Temporus) – 20 mana.

Shadow Labyrinth
Greatsword of Horrid Dreams (Murmur) – Increase damage modifiers of Shadow spells by 1.

The Botanica
The Revenger (Commander Sarannis) – 20% chance on hit to steal 10 HP from the enemy, giving 1 HP to yourself.

The Mechanar
Edge of the Cosmos (Pathaleon the Calculator) – 10 mana, 10 intellect.
Mana Wrath (Pathaleon the Calculator) – Increase damage modifiers of Arcane spells by 1.

Magister’s Terrace
Latro’s Dancing Blade (Vexallus) – 20 mana.

Utgarde Keep
Infantry Assault Blade (Prince Keleseth) – 10 endurance, 10 mana.

Utgarde Pinnacle
Jeweled Coronation Sword (King Ymiron) – 20 intellect.
Ymiron’s Blade (King Ymiron) – 20 endurance.

Halls of Lightning
Eternally Folded Blade (Volkhan) – 20 endurance.

Culling of Stratholme
Meathook’s Slicer (Meathook) – 20 mana.

Azjol-Nerub
Crypt Lord’s Deft Blade (Anub’arak) – 10 endurance, 10 mana.

Drak’Tharon Keep
Cursed Lich Blade (Novos the Summoner) – Increase damage modifiers of Frost spells by 1.

The Oculus
The Interrogator (Drakos the Interrogator) – 10 endurance, 10 intellect.

The Stonecore
Elementium Fang (High Priestess Azil) – 20 endurance.

Lost City of the Tol’Vir
Resonant Kris (High Prophet Barim) – 20 mana.

Halls of Origination
Blade of the Burning Sun (Rajh) – 20 intellect.
Sun Strike (Rajh) – 20 mana.

Crafted Epics
Blackguard – 50 endurance, Shadow Resistance. Only made by Dark Iron blacksmiths.
Blazefury – 50 endurance, 50 mana. 1000g from any blacksmith.
Felsteel Longblade – 50 endurance, 50 intellect. 1000g from any blacksmith.
Grand Marshal’s/High Warlord’s Longsword – 50 of each stat. Only made by the faction blacksmiths on rare occasion.
Pyrium Spellward – 50 intellect, 20% chance on hit to [silence] the target for a round. “The best defense against magic users is to kill them.” 2000g from any blacksmith.
Sageblade – 50 mana, 50 intellect. 1000g from any blacksmith.
Quel’Delar – 100 of KS, 50 of other two stats.
Quel’Serrar – 50 endurance, 20% chance on hit to increase armor class and increase damage modifiers by 1. “The High Blade.”
Unbreakable Guardian – 100 endurance. 1000g from any blacksmith.

Epic Drops
Blade of Wizardry – 50 intellect, 20% chance on spellcast to gain an extra 200 damage of the school you just cast.
Bloodrazor – 50 mana, 20% chance on hit to wound the target, doing 50 damage every round for three rounds.
Blinkstrike – 50 mana, 20% chance to gain an extra attack for KS damage.
Dazzling Longsword – 50 endurance, Reduce the armor class of the target and prevent them from [stealthing] or turning [invisible].
Elemental Attuned Blade – 50 mana, increase damage modifier of Nature spells by 1.
Krol Blade – 100 mana.
Scimitar of the Sirocco – 50 endurance, 50 mana. “The wind in the desert has a name.”
Teebu’s Blazing Longsword – 50 mana, 20% chance to blast the target for 200 Fire damage.

Temple of Atal’Hakkar
Dragon’s Call (Shade of Eranikus) – 50 endurance, 20% chance to summon an Emerald Dragon Whelp to assist you (50 Nature damage/round).

Zul’Gurub
Bloodlord’s Defender (Bloodlord Mandokir) – 100 endurance.
Warblade of the Hakkari (Bloodlord Mandokir) – 50 mana, Increase critical chance by 10%.
Warblade of the Hakkari (Hakkar) – 50 mana, Increase chance to hit by 10%.
Twin Blades of the Hakkari (wield both) – Increase damage modifiers by 1. “Forged in the seething flames of hatred.”

Molten Core
Brutality Blade (Garr) – 100 mana.

Blackwing Lair
Chromatically Tempered Sword (Chromaggus) – 25 endurance, 25 mana, 25 intellect.
Maladath, Runed Blade of the Black Flight (Broodlord Lashlayer) – 100 intellect.

Onyxia’s Lair
Azuresong Mageblade (Onyxia) – 50 mana, 50 intellect.
Vis’kag the Bloodletter (Onyxia) – 20% chance on hit to deliver a fatal wound for 1000 damage.

Temple of Ahn’Qiraj
Ancient Qiraji Ripper (Fankriss the Unyielding) – 50 endurance, 50 mana.
Sharpened Silithid Femur (Viscidus) – 50 mana, 50 intellect. “Recently devoured.”

The Mechanar
The Sun Eater (Pathaleon the Calculator) – 50 endurance, 50 intellect. “Forged in the heart of a dying star, this ethereal blade is feared across the cosmos.”

Karazhan
King’s Defender (Chess Event) – 100 endurance.
Spiteblade (Netherspite) – 50 mana, 50 intellect.

Doom Lord Kazzak
Hope Ender – 100 mana.

Magister’s Terrace
Quickening Blade of the Prince (Kael’thas Sunstrider) – 50 mana, 50 intellect.

Gruul’s Lair
Bloodmaw Magus Blade (Gruul the Dragonkiller) – 50 mana, 20% chance on spellcast to gain 1 AP.

Zul’Aman
Akil’zon’s Talonblade (Akil’zon) – 50 mana, 50 intellect.
Avool’s Sword of Jin (random) – 50 endurance, 50 intellect.
Blade of Twisted Visions (Halazzi) – 50 endurance, 50 mana.
Heartless (Hex Lord Malacrass) – 100 mana.

Serpentshrine Cavern
Fang of the Leviathan (Leotheras the Blind) – 50 endurance, 50 intellect.
Talon of Azshara (Morgrim Tidewalker) – 100 intellect.

Battle for Mount Hyjal
Blade of Infamy (Anetheron) – 100 intellect.
Tempest of Chaos (Archimonde) – 100 mana.
The Unbreakable Will (Anetheron) – 100 endurance.

Black Temple
Blade of Savagery (Mother Shahraz) – 100 mana.

Sunwell Plateau
Dragonscale Encrusted Longblade (Sathrovarr the Corruptor) – 100 endurance.
Muramasa (Entropius) – 50 mana, 50 intellect.

Naxxramas
Broken Promise (Four Horsemen) – 100 endurance.
Grieving Spellblade (Grand Widow Faerlina) – 50 mana, 50 intellect.
Hatestrike (Patchwerk) – 100 mana.
Life and Death (Gothik the Harvester) – 50 endurance, 50 mana.
Silent Crusader (random) – 100 intellect.
Slayer of the Lifeless (Gothik the Harvester) – 100 mana, 0.01% chance to kill everything at beginning of encounter. “Foretold by Salzman.”
Torment of the Banished (Thaddius) – 50 endurance, 50 mana.
The Turning Tide (Kel’Thuzad) – 50 mana, 50 intellect.
Widow’s Fury (Grand Widow Faerlina) – 50 endurance, 50 intellect.

Eye of Eternity
Hailstorm (Malygos) – 50 mana, increase damage modifiers of Frost spells by 1.

Utgarde Pinnacle
Red Sword of Courage (King Ymiron) – 100 endurance, 50% chance to resist [fear].

Ulduar
Firesoul (Flame Leviathan) – 100 mana.
Fusion Blade (random) – 50 endurance, 50 mana.
Malice (Kologarn) – 100 mana.
Razorscale Talon (Razorscale) – 50 mana, 50 intellect.
Remorse (Razorscale) – 100 intellect.
Rune-Etched Nightblade (Iron Council) – 100 intellect.
Runescribed Blade (Auriaya) – 50 endurance, 50 intellect.
Serilas, Blood Blade of Invar One-Arm (Freya) – 100 mana. “Countless notches cover the blade’s length.”
Stoneguard (Kologarn) – 100 endurance.
Titanguard (Flame Leviathan) – 100 endurance.
Void Sabre (General Vezax) – 50 mana, increase damage modifiers of Shadow spells by 1.

Trial of the Champion
Peacekeeper Blade (random) – 50 endurance, 50 mana.

Trial of the Crusader
Blade of the Unbroken Covenant/Mortalis (Anub’arak, no deaths) – 100 intellect, 20% chance on hit to gain 1 AP.
Crusader’s Glory/Ardent Guard (Anub’arak) – 100 endurance.
Silverwing Defender/Orgrim’s Deflector (Anub’arak, no deaths) – 100 endurance, 20% chance on hit to gain 1 AP.
Spellstorm Blade/Spellharvest (Anub’arak, no deaths) – 100 mana, 20% chance on hit to gain 1 AP.
Westfall Saber/Forsaken Bonecarver (Anub’arak) – 50 endurance, 50 mana.

Forge of Souls
Seethe (Devourer of Souls) – 100 mana.

Pit of Saron
Rimefang’s Claw (Scourgelord Tyrannus) – 50 endurance, 50 mana.

Halls of Reflection
Ghoulslicer (Falric) – 100 mana.
Liar’s Tongue (Captain’s Chest) – 50 endurance, 50 mana.
Splintered Icecrown Parapet (Marwyn) – 100 endurance.

Icecrown Citadel
Bloodsurge, Kel’Thuzad’s Blade of Agony (Lich King) – 100 intellect, increase damage modifier of damage over time spells by 1. “One of the few possessions Kel’Thuzad still carried upon arrival at the Lich King’s door.”
Bloodvenom Blade (Deathbringer Saurfang) – 100 mana.
Frost Needle (Lord Marrowgar) – 50 endurance, 50 intellect.
The Facelifter (Professor Putricide) – 100 endurance.
Rigormortis (Professor Putricide) – 100 intellect.
Soulbreaker (Prince Valanar) – 50 endurance, 50 mana.

Blackwing Descent
Lava Spine (Magmaw) – 50 endurance, 50 mana.
Maldo’s Sword Cane (random) – 100 intellect.

Bastion of Twilight
Fang of Twilight (Valiona & Theralion) – 50 mana, 50 intellect.
Soul Blade (random) – 100 endurance.

Throne of the Four Winds
Stormwake, the Tempest’s Reach (Al’Akir) – 100 random stat.

Firelands
Firethorn Mindslicer (random) – 50 mana, increase damage modifier of Fire spells by 1.
Mandible of Beth’tilac (Beth’tilac) – 100 endurance.
Volcanospike (Lord Rhyolith) – 100 mana.

Hour of Twilight
Treachery’s Bite (Twilight Father) – 100 intellect.

Dragon Soul
Souldrinker (Madness of Deathwing) – 100 endurance, 20% chance on hit to drain 10 HP from the enemy to yourself. “With each sip, a moment forever banished.”

Legendary
Thunderfury, Blessed Blade of the Windseeker – 200 endurance, 100 mana, 100 intellect. On hit, [weaken], [slow], and blast the enemy with 100 Nature damage.

Black Temple
Warglaive of Azzinoth (Illidan Stormrage, MH) – 200 endurance, 100 mana, 100 intellect.
Warglaive of Azzinoth (Illidan Stormrage, OH) – 200 mana, 100 endurance, 100 intellect.
The Twin Blades of Azzinoth (wield both Warglaives) – 20% chance on hit to gain 2 extra attacks this round. Increase damage modifiers against demons by 5.

1H Swords

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