Long ago, on the world of Argus, the brilliant and magically gifted eredar race drew the attention of Sargeras, the Destroyer of Worlds. Sargeras offered untold power to the three leaders of the eredar – Kil’jaeden, Archimonde, and Velen – in exchange for their unquestioning loyalty. A troubling vision soon came to Velen, who saw the eredar transformed into unspeakable demons – the first sentient members of the Burning Legion – which would grow to immense size and decimate all life. Despite Velen’s warnings, Kil’jaeden and Archimonde decided to accept Sargeras’ offer. Velen despaired at his former friends’ decision and prayed for help. To his surprise and relief, he was answered by one of the benevolent Naaru. These energy beings had, like Velen, foreseen the formation of the Burning Legion.

The naaru offered to shepherd Velen and other believers to refuge. Velen quietly gathered those of his fellow eredar who seemed trustworthy and dubbed them the draenei, or “exiled ones.” As Sargeras returned to Argus and transformed many willing eredar into demons, the draenei narrowly escaped their homeworld. Furious, Kil’jaeden vowed to track Velen to the ends of creation. Even as the Burning Legion chased the draenei across the cosmos, the naaru instructed the exiles in the way of the Light. Deeply affected, the draenei vowed to honor the Light and uphold the naaru’s ideals. In time the draenei settled on a remote world and met the shamanistic orcs who inhabited it. The draenei came to call their new home Draenor or “Exiles’ Refuge.”

Kil’jaeden continued to hunt the exiles, however, and he eventually learned of the idyllic world and its unsuspecting inhabitants. Working through the orc shaman Ner’zhul, the demon lord gradually began corrupting the orcs. When Ner’zhul refused to serve the Legion’s agenda past a certain point, Kil’jaeden turned to Ner’zhul’s apprentice, Gul’dan. Gul’dan worked the orcs into a frenzy of bloodlust, and the newly formed Horde began slaughtering the peaceful draenei. The orcish campaign against the draenei was brutally effective. Over eighty percent of the draenei race was destroyed, though a small group of survivors remained, including the noble Velen. The orcs went on to invade Azeroth through Medivh’s Dark Portal. Years later, after the Second War, Ner’zhul’s additional portals would tear Draenor to pieces.
Recently Velen and the remaining draenei survivors gained control of one of Tempest Keep’s satellite structures and used it to escape to Azeroth. Now they search for allies in their never-ending battle against the Burning Crusade and beings of evil.


Draenei are not much physically different from the eredar of the Burning Legion. However, they do not exhibit the red skin of demonic eredar. Draenei also lack the horns that demonic eredar have on their faces. They do have fangs. Draenei are normally described as being all or overall blue (with the exception of Velen who is described as having white skin later in his life, keep in mind he is 25000+ years old). Draenei skin can appear in most shades of color between very pinkish-white to light blue up to dark violet. Their blood is also blue.

Draenei males have tendrils coming out of their chin and a fan-like forehead plate which rises and overlaps other forehead plates behind it. Male draenei have large tails which are held erect by developed muscle structure. The female of the species exhibits marked differences: rather than the forehead plates featured on the male, they have vaguely horn-shaped cranial extensions that extend over the upper cranium and end on either side of the crown. Female cranial tendrils sprout behind the ear and are typically long enough to reach the shoulders. Their tendrils are thinner than the male’s. Female draenei tails are shorter and have a lower muscle density. Males are considerably larger than females, with extremely broad chests and shoulders. An average draenei male is 6-8 feet tall and weighs 200-400 pounds. An average female is 5-7 feet tall and weighs 150-350 pounds. In both genders, their legs have inverted knees and hooves that are relatively large, in contrast to the more compacted hooves of their demonic counterparts.

Draenei have a diverse range of hair colors including gray, white, blue/black, brown, and purple, and normally have glowing eyes in shades of blue or purple, sometimes silver.

Racial Traits
Gem Master (Passive) – Draenei have worked with gems for millenia in a variety of ways such as jewelry or power sources, especially with the long lost power gems from Argus. As a result, they have more skill with gems than any other race. Trinkets are twice as powerful.
Shadow Resistance (Passive) – The draenei are so devoted to the Light and the ways of the Naaru that all draenei have a slight Shadow Resistance. Shadow damage does half damage.
Heroic Presence (Passive) – Having such a stout hero of the Light around inspires people to perform. Increases allies chance to hit by 10%.
Gift of the Naaru (Instant) – The Naaru have taught draenei a great deal of things. With their help, every draenei has learned a basic spell for healing. Heal yourself for Stam*0.1 per round for 3 rounds. Only usable once per encounter.

Playable Classes

  • Death Knight – The Lich King cares little for who he converts into his fearsome death knights, however Arthas finds pleasure in corrupting those of pure heart. The draenei, arguably the most “pious” race, are the pinnacle of this pleasure. Furthermore, as exemplified by the corruption of Archimonde and Kil’jaeden, those draenei who do succumb to corruption prove to be powerful adversaries.
  • Hunter – It has only been since the draenei’s time living on Draenor that they have embraced the art of hunting. Hunting was the primary source of the draenei’s sustenance during their time on Draenor, and since their arrival on Azeroth they have continued this practice.
  • Mage – Natural magic weilders, mages have always been a part of eredari and draenic life.
  • Paladin & Priest – The draenei began to follow the way of the naaru and in doing so they became warriors of Light and promised to help them fight against the Burning Legion. In Draenic culture, priests with martial prowess are usually referred to as Vindicators.
  • Shaman – Shamanism and worshipping nature was once an alien tradition to the draenei, but the Broken draenei spiritual seeker Nobundo heard the voice of the wind element while wandering in the wilderness. Since that time Nobundo became a shaman, and under the encouragement of Velen himself, some draenei have followed in his footsteps.
  • Warrior – Endless battles on Argus, Draenor, Azeroth, and places in between have produced some of the finest warriors in existence.

For more in-depth reference: draenei.


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