1H Maces

Battleworn Mace – [10 damage].
Uncommon Random – [20 damage] – +10 to random stat.

Crafted Rare
Lavaforged Warhammer – 20 mana. 100g from any blacksmith.
Lifeforce Hammer – 20 intellect. 100g from any blacksmith.
Light Emberforged Hammer – 20 endurance. 100g from any blacksmith.
Masterwork Stormhammer – 20% chance to blast a target for 50 Nature damage on hit.
Serenity – Dispels the most recently applied magic effect from the target. A group of blacksmiths in Stratholme discovered how to make this blade shortly before the Culling of Stratholme.
The Shatterer – 20% chance on hit to disarm the target for a round. 200g from any blacksmith.

Rare Drops
Beazel’s Basher – 10 endurance, 10 mana.
Bludstone Hammer – 20 intellect.
Bonesnapper – 20 mana.
Deadwood Sledge – 20 intellect.
Death Pyre Mace – 10 endurance, 10 mana.
Diamond Hammer – 10 mana, 10 intellect.
Downfall Hammer – 10 endurance, 10 intellect.
The Essence Focuser – 20 intellect.
Fist of Reckoning – 10 mana, 10 intellect.
Heaven’s Light – 20 mana.
Looming Gavel – 10 endurance, 10 intellect.
Mace of Apotheosis – 10 mana, 10 intellect.
Mass of McGowan – 20 mana.
Midnight Mace – Shadow resistance.
Mug O’ Hurt – 20% chance on hit to [slow] the target for a round.
Skeletal Club – 20% chance to blast the target for 50 Shadow damage on hit.
Viking Warhammer – 20 endurance.

Shadowfang Keep
Baron’s Scepter (Baron Silverlaine and Ashbury) – 10 endurance, 10 intellect.
Face Smasher (random) – 20 mana.

Deadmines
Cookie’s Tenderizer (“Captain” Cookie) – 10 endurance, 10 mana.
Weighted Sap (random) – 20 mana.

Wailing Caverns
Stinging Viper (Lord Pythas) – 20% chance to poison the target, doing 10 Nature damage per round for the next three rounds.

Blackfathom Deeps
Crested Scepter (random) – 10 endurance, 10 intellect.

Gnomeregan
Oscillating Power Hammer (random) – 20 intellect.
Royal Diplomatic Scepter (Dark Iron Ambassador) – 10 mana, 10 intellect.

Scarlet Monastery
Dreamslayer (random) – 20 mana.
Fight Club (random) – 20 endurance.
Hand of Righteousness (High Inquisitor Whitemane) – 10 endurance, 10 mana.

Razorfen Kraul
Deathspeaker Scepter (Death Speaker Jargba) – 10 mana, 10 intellect.

Razorfen Downs
Ebony Boneclub (random) – 10 endurance, 10 intellect.

Maraudon
Fist of Stone (Landslide) – 20% chance on hit to restore 1 AP.

Uldaman
Excavator’s Brand (random) – 20% chance to blast the target for 50 Fire damage on hit.
Galgann’s Firehammer (Galgann Firehammer) – 20% chance to blast the target for 50 Fire damage on hit.
Stonevault Bonebreaker (random) – 20 mana.

Dire Maul
Dire Maul (random) – 10 mana, 10 intellect.
Energetic Rod (Alzzin the Wildshaper) – 20 intellect.
Timeworn Mace (Prince Torthteldrin) – 10 endurance, 10 mana.

Zul’Farrak
The Hand of Antu’sul (Antu’sul) – 20% chance on hit to [weaken] the target for a round.
Wirt’s Third Leg (random) – 10 endurance, 10 intellect.

Temple of Atal’Hakkar
Fist of the Damned (Ogom the Wretched) – 20% chance to drain 2 HP from the enemy into the wielder.
Might of Hakkar (random) – 20 mana.

Stratholme
The Cruel Hand of Timmy (Timmy the Cruel) – 20% chance to [weaken] the enemy for a round.
Dathrohan’s Mace (Grand Crusader Dathrohan) – 20 endurance.
Scepter of the Unholy (Baron Rivendare) – 10 endurance, 10 intellect.

Blackrock Depths
The Hammer of Grace (random) – 20 mana.
Hurley’s Tankard (Hurley Blackbreath) – Increases critical chance by 10%.
Rubidium Hammer (Bael’Gar) – 20 endurance.

Blackrock Spire
Bashguuder (Ghok Bashguud) – 20% chance on hit to reduce the armor of the target.
Mastersmith’s Hammer (Goraluk Anvilcrack) – 10 endurance, 10 intellect.
Venomspitter (Mother Smolderweb) – 20% chance to poison the target, doing 10 Nature damage per round for the next three rounds.
Spider’s Kiss (wield Venomspitter & Fang of the Crystal Spider) – 20% chance to [immobilize] the target for a round and reduce their armor.

Blood Furnace
Diamond-Core Sledgemace (The Maker) – 20 intellect.

Slave Pens
Bleeding Hollow Warhammer (Quagmirran) – 20 endurance.
Coilfang Hammer of Renewal (Rokmar the Crackler) – 10 mana, 10 intellect.

Old Hillsbrad Foothills
Bloodskull Destroyer (Lieutenant Drake) – 10 endurance, 10 mana.
Dathrohan’s Ceremonial Hammer (Captain Skarloc) – 10 mana, 10 intellect.
Northshire Battlemace (Captain Skarloc) – 20 mana.

Shadow Labyrinth
Blackout Truncheon (Grandmaster Vorpil) – 20% chance to blast the target for 50 Shadow damage on hit.

Magister’s Terrace
Battle Mace of the High Priestess (Priestess Delrissa) – 10 mana, 10 intellect.

The Shattered Halls
Lightsworn Hammer (Warchief Kargath Bladefist) – 20 intellect.

Auchenai Crypts
Sky Breaker (Avatar of the Martyred) – 10 endurance, 10 mana.
Will of the Fallen Exarch (Avatar of the Martyred) – 10 endurance, 10 intellect.

Sethekk Halls
Terokk’s Nightmace (Talon King Ikiss) – 20% chance to corrupt the target, doing 10 Shadow damage per round for the next three rounds.

The Mechanar
Hammer of the Penitent (Mechano-Lord Capacitus) – 20 mana.

Hellfire Ramparts
Truncheon of Five Hells (Omor the Unscarred) – 10% chance to parry.

Drak’Tharon Keep
Summoner’s Gavel (Novos the Summoner) – 20 intellect.

Gundrak
Frozen Scepter of Necromancy (Moorabi) – 20 mana.

Culling of Stratholme
Beguiling Scepter (random) – 10 mana, 10 intellect.
Gavel of the Fleshcrafter (Salramm the Fleshcrafter) – 20 intellect.

The Violet Hold
Stormstrike Mace (Erekem) – Increase the damage modifier of Nature spells by 1.

Blackrock Caverns
Torturer’s Mercy (Rom’ogg Bonecrusher) – 20 endurance.

The Stonecore
Heavy Geode Mace (random) – 20 endurance.

Grim Batol
Mace of Transformed Bone (Erudax) – 10% chance to dodge.

Lost City of the Tol’vir
Hammer of Sparks (Siamat) – 20 intellect.

Halls of Origination
Scepter of Power (Setesh) – 10 mana, 10 intellect.

Crafted Epics
Dragonstrike – 50 endurance, 50 intellect. 1000g from any blacksmith.
Ebon Hand – 50 mana, 20% chance to blast the target for 200 Shadow damage. 1000g from any blacksmith.
Grand Marshal’s/High Warlord’s Warhammer – 50 of each stat. Only made by the faction blacksmiths on rare occasion.
Hammer of Expertise – 50 endurance, cannot be disarmed. 1000g from any blacksmith.
Persuader – 10% chance to hit, 10% critical chance. 2000g from any blacksmith.
Runic Hammer – 100 mana. 1000g from any blacksmith.
Hand of Eternity – 100 intellect. 1000g from any blacksmith.

Epic Drops
The Ancient Scepter of Sue-Min – 100 mana.
Ardent Custodian – Increase armor class and increase dodge chance by 10%.
Hammer of the Northern Wind – 50 mana, 20% chance on hit to blast the target with 200 Frost damage and [slow] them for a round.
Hand of Edward the Odd – 50 mana, 50 intellect.
Tankard O’ Terror – 100 endurance.

Blackrock Depths
Ironfoe (Emperor Dagran Thaurissan) – 50 endurance, 20% chance to gain an extra attack on next hit for KS damage.

Zul’Gurub
Jin’do’s Hexxer (Jin’do the Hexxer) – 100 intellect.

Molten Core
Aurastone Hammer (Garr) – 100 mana.

Blackwing Lair
Lok’amir il Romathis (Nefarian) – 100 mana. “The Hand of Nefarius.”

Onyxia’s Lair

Ruins of Ahn’Qiraj
Sand Polished Hammer (Ossirian the Unscarred) – 50 endurance, 50 mana.
Stinger of Ayamiss (Ayamiss the Hunter) – 50 intellect, 20% chance on hit to poison the target, doing 50 Nature damage every round for three rounds.

Temple of Ahn’Qiraj
Anubisath Warhammer (random) – 50 endurance, 50 intellect.
Scepter of the False Prophet (C’Thun) – 50 mana, 50 intellect.

Shadow Labyrinth
Shockwave Truncheon (Murmur) – 50 mana, 20% chance on hit to [incapacitate] the target for a round.

Karazhan
Fool’s Bane (Terestian Illhoof) – 100 endurance.
Light’s Justice (Prince Malchezaar) – 100 mana.
Shard of the Virtuous (Maiden of Virtue) – 100 intellect.

Magister’s Terrace
Cudgel of Concentration (Kael’thas Sunstrider) – 50 endurance, 50 mana.

Zul’Aman
Amani Punisher (Akil’zon) – 50 endurance, 50 intellect.
Amani Scepter of Rites (Zul’jin) – 100 intellect.
Dark Blessing (Nalorakk) – 50 mana, 50 intellect.
Mace of the Sacrificed (Zul’jin) – 50 endurance, 50 mana.

Serpentshrine Cavern
Lightfathom Scepter (Lady Vashj) – 50 endurance, 50 mana.
Mallet of the Tides (The Lurker Below) – 100 endurance.

Tempest Keep
Rod of the Sun King (Kael’thas Sunstrider) – 50 mana, 20% chance on hit to gain 1 AP.

Battle for Mount Hyjal
Hammer of Atonement (Kaz’rogal) – 50 endurance, 50 mana.
Hammer of Judgment (random) – 50 mana, 50 intellect.

Black Temple
Crystal Spire of Karabor (Illidan Stormrage) – If your target is below 50% hp, your healing spells increase their modifier by 1.
Swiftsteel Bludgeon (random) – 100 mana.
Syphon of the Nathrezim (Supremus) – 50 endurance, 20% chance on hit to drain 5 HP from the enemy to yourself.

Sunwell Plateau
Archon’s Gavel (Lady Sacrolash) – 100 intellect.
Hammer of Sanctification (Kil’jaeden) – 100 mana.
Reign of Misery (Brutallus) – 100 endurance.

The Nexus
Warmace of Unrequited Love (Keristrasza) – 100 endurance.

Naxxramas
Angry Dread (Noth the Plaguebringer) – 50 endurance, 50 intellect.
Hammer of the Astral Plane (Kel’Thuzad) – 100 mana.
The Impossible Dream (Loatheb) – 100 intellect.
Infection Repulser (Grobbulus) – 100 endurance.
Maexxna’s Femur (Maexxna) – 50 endurance, 50 intellect.
Split Greathammer (Patchwerk) – 50 endurance, 50 mana.
Torch of Holy Fire (Kel’Thuzad) – 50 mana, 20% chance on hit to blast the target with 200 Holy damage.

Eye of Eternity
Ice Spire Scepter (Malygos) – 50 mana, 50 intellect.

Ulduar
Aesuga, Hand of the Ardent Champion (General Vezax) – 100 mana.
Bloodcrush Cudgel (random) – 50 endurance, 50 mana.
Caress of Insanity (Yogg-Saron) – 50 endurance, 50 intellect.
Constellus (Algalon the Observer) – 100 mana, 50 intellect.
Guiding Star (Razorscale) – 50 mana, 50 intellect.
Legacy of Thunder (Thorim) – 100 endurance.
Pulse Baton (Mimiron) – 50 mana, 50 intellect.
Shiver (Hodir) – 50 endurance, 20% chance to [freeze] the target for a round. “Unnaturally cold to the touch.”
Sorthalis, Hammer of the Watchers (XT-002 Deconstructor) – 100 endurance.
Stonerender (Auriaya) – 50 mana, 50 endurance.
Vulmir, the Northern Tempest (Thorim) – 100 mana. “Carry with you the thunderous strength of the storm.”

Trial of the Champion
Aledar’s Battlestar (Eadric) – 50 endurance, 50 mana.
Mariel’s Sorrow (random) – 50 mana, 50 intellegence.

Trial of the Crusader
Argent Resolve/Mace of the Earthborn Chieftain (Anub’arak) – 100 mana.
The Grinder/Blackhorn Bludgeon (Anub’arak) – 50 endurance, 50 intellect.
Heartcrusher/Heartgrinder (Anub’arak, no deaths) – 100 mana, 20% chance on hit to gain 1 AP.
Honor of the Fallen/Blood and Glory (Anub’arak, no deaths) – 100 endurance, 20% chance on hit to gain 1 AP.
Misery’s End/Suffering’s End (Anub’arak) – 100 intellect.
Remorseless/Cudgel of the Damned (Anub’arak, no deaths) – 100 intellect, 20% chance on hit to gain 1 AP.

Forge of Souls
Lucky Old Sun (Bronjahm) – 50 endurance, 50 mana.

Halls of Reflection
Black Icicle (Escape) – 50 endurance, 50 mana.
Bone Golem Scapula (Escape) – 100 mana.

Icecrown Citadel
Bonebreaker Scepter (Lord Marrowgar) – 50 endurance, 50 intellect.
Gutbuster (Festergut) – 50 endurance, 50 mana.
Last Word (Professor Putricide) – Increase healing modifiers for healing done to you by 1.
Lockjaw (Rotface) – 50 mana, 50 intellect.
Mithrios, Bronzebeard’s Legacy (Lich King) – 100 endurance, 10% chance to parry. “Beneath the Scourge corruption, you are able to make out a faint inscription: …cry with me in the unified voice that will resonate to the throne of the Lich King himself! FOR THE ALLIANCE AND FOR KHAZ MODAN!”
Royal Scepter of Terenas II (Lich King) – 100 mana, increase damage modifier of Holy spells by 1. “Though broken and corrupt, you can still make out the royal seal of Lordaeron.”
Trauma (Rotface) – Each time you heal someone, 20% chance to heal anyone within 5 yards of them for half damage.
Valius, Gavel of the Lightbringer (Lich King) – 100 intellect, increase direct healing spells modifier by 1. “The once majestic Hand of the Lightbringer is now a shadow of its former self.”

Blackwing Descent
Mace of Acrid Death (Maloriak) – 100 endurance.
Andoros, Fist of the Dragon King (Nefarian) – 100 mana.

Bastion of Twilight
Twilight’s Hammer (Cho’gall) – 100 mana, 20% chance on hit to [incapacitate] the target for a round.

Well of Eternity
Gavel of Peroth’arn (Peroth’arn) – 100 endurance.
Scepter of Azshara (Azshara) – 100 intellect.

Firelands
Ko’gun, Hammer of the Firelord (Ragnaros) – 100 mana.
Shatterskull Bonecrusher (random) – 100 endurance.

End Time
Dragonshrine Scepter (Hero’s Echo) – 50 mana, 50 intellect.

Dragon Soul
Maw of the Dragonlord (Madness of Deathwing) – 100 mana, heals have a 20% chance to bring forth cleansing flame, healing everyone in a 10 yard cone in front of you for KS*0.2.
Morningstar of Heroic Will (Ultraxion) – 100 endurance.
Vagaries of Time (Morchok) – 100 intellect.

Legendary
Val’anyr, Hammer of Ancient Kings – 200 mana, 100 endurance, 100 intellect. Healing spells have a 20% chance on cast to cause Blessing of Ancient Kings on your target, absorbing damage equal to 10% of the healing done for this round. “The power of creation courses through this weapon.”

1H Maces

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